#ifndef CONE_H
#define CONE_H

#include "Object3D.h"
#include <QGLShaderProgram>
#include  <mainwindow.h>

class Cone : public Object3D
{
    Q_OBJECT

  //  QGLShaderProgram program;

public:
    explicit Cone(MainWindow *mainWindow, const QVector3D& center = QVector3D(),
                    QObject *parent = 0);



private:
    virtual void drawGeometry(void);

public slots:
 //   void RecebeCor(int);
    //void FiguraSelecionada(bool,bool);

};



#endif // CONE_H
